The Tale of Relm
A project in Antwerp, Belgium by Edge Geraldine000days
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Funding Successful
JRPG in SNES style
Backers: 132
Average Pledge Per Backer: €49
Funded: €6,526 of €2,400
Dates: Nov 20th -> Dec 20th (30 days)
Project By: Edge Geraldine
Backers: 132
Average Pledge Per Backer: €49
Funded: €6,526 of €2,400
Dates: Nov 20th -> Dec 20th (30 days)
Project By: Edge Geraldine
Tags:
+Suggest€6,526
current pledge level
Last Updated: December 20 @ 04:03 -0500 GMT
271%
of goal
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Latest News
Last day of the campaign, let's give a final push!
December 18th - via: kickstarter.com
Thank you all so much for your support to make this a reality, maybe we can still reach the final stretch goals. Would be cool to ride the dragon all over the world and to create an underwater village.. Fellow Indie Spotlight: Let’s take a moment... (Read More)
Three days left, let’s crush these final stretch goals!
December 16th - via: kickstarter.com
"I'm thrilled to bring the Summoner Character to life! I’m even thinking of reaching out to all of you for ideas about specific summons to include. We’re now down to just three days left in The Tale of Relm's campaign, and I couldn’t be more... (Read More)
4 stretch goals reached!
December 5th - via: kickstarter.com
4000: Extra Comic Style cutscenes 5000: Side Quests 6000: Friend/Love System 7000: Full Comic Style Cutscenes (all big events in the game) Let's go for "The Summoner" now. If we reach 9000 please give input on what languages would be important for... (Read More)
First Stretch Goal reached
December 1st - via: kickstarter.com
4000: Extra Comic Style Cutscenes Thank you all for your support. (Read More)
The Campaign is funded, thank you all!
November 25th - via: kickstarter.com
Let’s set our sights on the stretch goals outlined below - big, bold ambitions that spark excitement and drive us to push beyond every limit. These are not just targets; they’re milestones on the path to something extraordinary. 4000: Extra Comic... (Read More)
Really good start, 40% of it's goal in the first day!
November 21st - via: kickstarter.com
Thank you all so much for your support to make this a reality. (Read More)
If you have additional news that doesn't appear here, shoot us a link!